AI Insights · Timothy · January 2023
Top 5 Racing Games in Slovakia Q4 2022
Discover the performance trends of the top 5 racing games on a unified platform in Slovakia during Q4 2022, including downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performances from the top 5 racing games in Slovakia on a unified platform. Here’s a detailed look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
CSR 2 - Realistic Drag Racing from Zynga Inc. showed a substantial increase in weekly revenue, which peaked at around $1.2K in the week of December 19. Weekly downloads saw a significant rise towards the end of the quarter, reaching 675 in the week of December 26. Active users also experienced growth, increasing from approximately 2.9K at the start of the quarter to over 4.5K by the end of December.
Need for Speed No Limits by Electronic Arts maintained a steady revenue stream, peaking at approximately $1.3K in mid-December. Downloads were strong throughout the quarter, with a notable peak of 1.2K in the final week of December. Active users increased steadily, starting at around 3.2K and reaching about 4.7K by the end of the quarter.
Real Racing 3, another title from Electronic Arts, experienced a revenue peak of approximately $1K in the last week of December. Weekly downloads fluctuated, peaking at 1.2K in late September and ending the quarter at 874. Active users saw some variation but generally hovered around 3.3K to 4.7K throughout the quarter.
Asphalt Legends Unite by Gameloft saw its highest weekly revenue at around $880 in mid-November. Downloads were consistent, with a high of 904 in the last week of December. Active users showed a gradual increase, starting at around 2K and peaking at nearly 2.2K by the end of the quarter.
F1 Mobile Racing, also from Electronic Arts, had a revenue peak of approximately $593 in late November. Downloads were relatively modest, with a high of 285 in late September and fluctuating through the quarter. Active users showed a slight decline overall, starting at around 2K and ending the quarter at about 1.7K.
For more detailed insights and data, visit Sensor Tower.